an arnold plugin for massive software rendering

install



massive's DSO
massive.so or massive_prman.dll is a DSO supplied by massivesoftware, it should be inside LD_LIBRARY_PATH on GNU/linux or in a visible place for LoadLibrary on windows ( http://msdn.microsoft.com/en-us/library/windows/desktop/ms682586(v=vs.85).aspx)
libarnoldMassive DSOs
libarnoldMassive.sog/libprman.dll and libarnoldMassiveRibReader.so/.dll must be inside LD_LIBRARY_PATH on GNU/linux or in a visible place for arnold on windows.
On windows, you should also place liblmx.dll there.

AiStandard.sl, AiAmbient_occlusion.sl ...
dummy prman shaders to make arnold shaders available inside massive.
These should go ( compiled to .slo ) anywhere massive can find them.
These are optional, since you can simple edit massive's cdl by hand and still expect things to work.